That also means they churn through more manpower in battle than perhaps any other unit.A cohort is comprised of 500 men, and multiple cohorts can be grouped to form an army.All cohorts are raised at the maximum strength of 500, equivalent to the 500 manpower it costs to build.For instance, a cohort at 400 strength will cost 100 manpower to fully reinforce.
For levies, these are automatically assigned based on the culture of the levied pops. Legions have their cohorts individually selected and trained at the cost of manpower and money. Units with 1 maneuver can target one of the 3 squares in front of them, while elephants with 0 maneuver can only attack one, directly ahead of them. Also affects caused morale damage (scales with units morale). ![]() An army will take attrition if its total army weight is higher than the supply limit in the territory. Most of them are unlocked from Military Traditions and Technology. Support units are very ineffective in combat generally only make up a small proportion of the army, but have important roles and bonuses for most of an armys other functions and needs, such as with logistics, movement, and sieging. ![]() In levies, 1 extra supply train is raised for every 9 cohorts in the levy, over and on top of all cohorts raised normally (this means that larger levies will always be a little bit larger than their base strength). While expensive, they provide significant support for sieges and army movement and can significantly speed up the prosecution of a war. Engineers generally become less efficient as the strength of a fort increases, but can reduce smaller and weaker forts quickly. ![]() The reduction in cost is very significant, even for military roads, and any legions that are assigned to building roads would benefit greatly from an engineer cohort. Their only ability is to have a lot of food capacity, in case attrition is a major issue. But, they seem to count for calculations of Cohorts for sieges. When looking at units strengths, there is no point including this one. If it is deployed to the battle, you may need more units to put in the front line. While every other unit has some unit they counter, light infantry only has some units they are not too heavily countered by. Both this and the gold price makes them ideal if bodies rather then quality are needed, like for sieges. However even here, archers might be better in all but the most extreme cases.
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